Grand Prix Fact Sheet

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FORMAT & STRUCTURE

​Limited: 

  • Day One: Sealed Deck

  • Day Two and Top 8: Booster Draft

  • Sealed Deck Product: 6 Boosters 

  • Booster Draft Proudct: 3 Boosters

  • Decklists are required.

  • If product is not stamped or preregistered, deck registration and verification will be performed.

  • Modified Swiss-style (50-minute rounds)

  • Day One will consist of 8 Swiss Rounds followed by a cut and one final Swiss round. Day Two will consist of 6 Swiss Rounds and the Top 8 single-elimination playoff.

  • In Day One, players will be give 20 minutes for deck registration and 30 minutes for deck building. 

  • All players with an X-2-0 record (or better) or the top 64 players – whichever is greater – advance to the 9th round of Day One and the second day of competition for prizes and invitations.

  • The Top 8 players after the final Swiss round on Day Two will advance to the Top 8 single-elimination playoff.

  • Top 8 playoff matches will be best 2 of 3, with no time limit. (Players are still expected to play at a normal pace and complete playoff matches in a reasonable amount of time.)

  • The Top 8 players will be seated randomly at the draft table immediately prior to drafting. The Top 8 bracket will be determined using this random seating.

  • Standings after the Swiss rounds will be used to determine final order in the standings for losing players in the quarterfinal and semifinal playoff rounds.

  • For the first game of each match in the playoff, the players on the team that finished higher in the Swiss rounds chooses either to play first or to play second. For subsequent games in each Top 8 playoff match, the usual Play/Draw rule applies (loser of the previous game decides whether to play first in the next game).​​

 

Constructed: 

  • Standard Modern Legacy Constructed

  • Decklists are required.

  • Players must use the same deck on Day Two that they used on Day One.​

  • Modified Swiss-style (50-minute rounds)

  • Day One will consist of 8 Swiss Rounds followed by a cut and one final Swiss round. Day Two will consist of 6 Swiss Rounds and the Top 8 single-elimination playoff.

  • All players with an X-2-0 record (or better) advance to the second day of competition for prizes and invitations.

  • The Top 8 players after the final Swiss round on Day Two will advance to the Top 8 single-elimination playoff.

  • Top 8 playoff matches will be best 2 of 3, with no time limit. (Players are still expected to play at a normal pace and complete playoff matches in a reasonable amount of time.)

  • Standings after the Swiss rounds will be used to determine final order in the standings for losing players in the quarterfinal and semifinal playoff rounds.

  • For the first game of each match in the Top 8, the player that finished higher in the Swiss rounds chooses either to play first or to play second. For subsequent games in each Top 8 match, the usual Play/Draw rule applies (loser of the previous game decides whether to play first in the next game).​

 

Team: 

  • Team Constructed/Limted

  • Players should review the Magic Tournament Rules for the rules specific to Team Tournaments, paying particular attention to the following sections:

    • Section 8.2 — Team Composition and Identification

    • Section 8.3 — Team Communication

  • Team Limited events will take the following structure:

    • Day One:

      • Team Sealed (12 packs per team)​

      • 8 Rounds of Swiss

      • Cut to Day 2 for Teams with 18 match points (X-2) or better

    • Day Two:

      • Team Sealed​ (New sealed pool for Day Two)

      • 6 Rounds of Swiss

      • Cut to Top 4

    • Top 4

      • Single Elimination Team Draft​

  • Team Constructed events will take the following structure:

    • Day One:

      • 8 Rounds of Swiss​

      • Cut to Day 2 for Teams with 18 match points (X-2) or better

    • Day Two:​

      • 6 Rounds of Swiss​

      • Cut to Top 4

    • Top 4​

      • Single Elimination​

 

Notes

  • Planeswalker Points multiplier 8x, Rules Enforcement Level (REL) is Competitive on Day One and Professional on Day Two.

  • The Magic: The Gathering Tournament Rules and the Magic: The Gathering Infraction Procedure Guide are in effect for this event unless specifically overruled by information in this Format Document. Rules documents can be found in the Magic Document Center.

  • Players are responsible for bringing their own method of tracking life totals, card sleeves, and appropriate counters or tokens.

  • In the event that a player who wins an invitation to a Mythic Championship at a Grand Prix has already qualified for an invitation, the invitation does not pass down under any circumstances. Previous qualification may be through a Qualifier tournament, through performance at a professional tournament, or by being an invited DCI player (valid upon the date of the official rank announcement for the appropriate professional tournament)

 

Prizes

Attendance at a Grand Prix is calculated on participation, not preregistration. The Tournament Organizer will announce Grand Prix attendance as soon as this is confirmed. Tournament standings are subject to review by Wizards of the Coast before being finalized.

All prizes displayed in U.S. dollars. Prizes subject to change.

 

TOURNAMENT BYES

Grand Prix tournament byes can be earned either through a player’s yearly Planeswalker Points total or by winning a Grand Prix Trial.

Byes earned through Planeswalker Points are calculated using the Planeswalker Point totals from all reported events as of the Tuesday immediately before the Grand Prix. Points earned in tournaments held at the Grand Prix event site do not count toward earned byes at that Grand Prix.

Winners of a Grand Prix Trial tournament are awarded two byes in the Grand Prix that it feeds. Trial byes are not cumulative with other byes and do not pass down. Byes are not cumulative throughout the season or year. Byes do not pass down under any circumstances. Players who accumulate multiple byes to a particular Grand Prix tournament receive only the bye for the greatest number of rounds. For complete information about Grand Prix byes and their corresponding competitive season, please check the Magic: The Gathering Premier Event Invitation Policy.

Third Round Byes

  • Players with a Pro Tour Players Club level of Gold or Platinum

  • Members of the Pro Tour Hall of Fame

Second Round Byes

  • Winners of this event’s Grand Prix Trial tournaments

  • Players with a Pro Tour Players Club level of Bronze or Silver

  • Players who have accumulated at least 2,250 Planeswalker Points in the 2019 Yearly Award Season (May 28, 2018 – May 26, 2019)

  • Players who have accumulated at least 2,250 Planeswalker Points in the 2020 Yearly Award Season (May 27, 2019 - May 31, 2020)

First Round Byes

  • Players who have accumulated at least 1,300 Planeswalker Points in the 2019 Yearly Award Season (May 28, 2018 – May 26, 2019)

  • Players who have accumulated at least 1,300 Planeswalker Points in the 2020 Yearly Award Season (May 27, 2019 - May 31, 2020)

When to show up?

If you have byes, you have the sleep in special. The recommended times to show up if you have byes are:
 

Constructed:

  • 1 Bye - 10AM 

  • 2 Byes - 11AM

  • 3 Byes - 12 Midday
     

Sealed:

  • 1 Bye - 9.00 AM, to attend the players meeting as normal

  • 2 Byes - 10.30 AM

  • 3 Byes - 11.30 AM
     

You are still responsible to get to the venue in time for your round or for the construction of your deck. 
If the format is sealed, head to the Sleep in Special Check-In area to build your deck. 

PLayers Tour Feeds

 

Wondering what happens now that the competition is behind you? Well, if you go x-2 or better, or make top 8 of a Individual Grand Prix or are on a top 4 team of a Team Grand Prix, you'll be invited to one of the Players Tour events below!  Players qualified to a Players Tour many attend any of the three for that season, but only one each season

Additonally the Winner of each Grand Prix also qualify for the Player Tour Final for the season in which the Grand Prix is held ( does not apply to Grand Prix that qualify for Mythic Championship Richmond)

Wizards of the Coast, Magic: The Gathering, Grand Prix, and their respective logos are trademarks of Wizards of the Coast LLC and are used with permission. ©2019 Wizards. All rights reserved.
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